first_imgIf you watched Indie Game: The Movie or followed the early development of Fez, you’ll understand the hardships developer Phil Fish went through. Well, his troubles aren’t over yet, and Fez has been suffering from a major bug that corrupts some players save files. Less than 1% of players are affected, but to that 1% who’ve paid for the game like everyone else, it’s a frustrating problem that needs and deserves to be fixed.Corruption started a few weeks ago after a patch was released to fix other issues. That patch was pulled when it started corrupting some save files, but Fish refuses to patch the patch and is instead just re-releasing the same one. For gamers that aren’t effected by messed up save files, it does fix some framerate issues, loading times, and death loops. Fish also believes that if your save has corrupted, just restart the game and that new save will be fine. So it may only effect those who’ve gotten quite far into Fez.Fish has stated that future patches will not be free because Microsoft will charge him tens of thousands of dollars to fix the game, and as a small indie developer he cannot afford that. The difference is, if Fish had instead released the game on Steam, it probably would have been patched already at no extra cost to the developer. Instead Fish still owes Microsoft money for the privilege of putting his game on Xbox Live. It’s for this same reason that many small developers choose PSN/Steam over XBLA.Fish has apologized to the 1% of gamers who will have their games ruined, but whose fault is it really? Fish chose to put his game on XBLA. Maybe he didn’t know about these re-certifying costs beforehand, but if everything is free to do on Steam why didn’t he just choose to put Fez on that platform first? Even putting it on the PSN would have cost him a lot less money than he’s forking out to Microsoft.It’s unfair that Microsoft wants to charge so much money for a patch, but Fish made his bed and now he just refuses to lay in it.More at Polytron Corperation, via Thesixthaxislast_img

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